Claude Code mods: changing how the tool behaves and looks

Anthropic added mods: small TypeScript functions that rewrite prompts, control tool calls and draw their own interface.

About the tool
Claude
Category
Coding
Format
Update

Читати українською

You can now reshape Claude Code without a fork or a workaround. A mod is a small TypeScript function that you write yourself or ask Claude Code to write.

What’s new

Claude Code emits events: calling a tool, requesting permission, drawing part of the screen. A mod hooks into an event and runs before it, after it or instead of it. That lets a mod:

  • rewrite a prompt before the model sees it;
  • block, rewrite or retry a tool call;
  • approve or deny a permission request;
  • redact secrets from tool output;
  • change interface elements in the terminal or desktop app, and add buttons.

Some built-in features already work this way: /diff is now a mod you can disable or replace.

How to try it

Mods ship inside plugins and work in the CLI and the desktop app. Install a plugin through /plugin or the Claude directory. You can also ask Claude to create a mod, and it will install and hot reload it in your session.

Limitations

Mods aren’t sandboxed: they have the same machine access as Claude Code, so install them only from sources you trust. On Team and Enterprise plans, a built-in mod called sec-default loads first and blocks risky behaviour such as overriding permission deny rules.

Prepared with AI from public sources.